By Andrei Stefan

Final product image

What You’ll Be Creating

In today’s
tutorial I’m going to show you how to create a cute character
illustration, using some of Illustrator’s most basic shapes and tools, combined
with the power of Blending Modes.

Let’s get started!

1. Set Up a New
Document

As always, with
each and every project, the first thing we need to set up is the document. Go
to File > New or use the Control-N keyboard shortcut and create
an 800 x 600 px file, using the following
settings:

  • Number of Artboards: 1
  • Units: Pixels

And from the Advanced tab:

  • Color Mode: RGB
  • Raster Effects: Screen
    (72 ppi)
  • Align New Objects to
    Pixel Grid:
    checked

setting up a new document

Quick tip: since
we’re going to be creating the illustration using a pixel-perfect workflow, I recommend you take a couple of moments
and read my in-depth tutorial on how to create pixel-perfect artwork, which
should get you going in no time.

Name the file however you want, and then let’s move on to the next step.

2. Layer the
Project

No matter the
project you’re working on, you should always try and use layers since they can
help a lot when it comes to creating and structuring your design, letting you
focus on one section at a time, without the fear that you’ve accidentally
moved or misplaced a shape.

So, assuming you
already know how to use the Layers panel,
create three layers and name them as follows:

  • Layer one: phone
    character
  • Layer two: side
    symbols
  • Layer three: gradient overlay

setting up the layers

3. Create the Cute Character

Will begin the project by working on the cute little iPhone character,
which will actually be a really easy process, as you will see in the following
moments.

Step 1

Position yourself onto the first layer, and then
using the Rounded Rectangle Tool,
create a 168 x 314 px shape with a 20 px Corner Radius, which we will
color using #64c4f1 and then align towards the center of our Artboard.

creating the phones base shape

Step 2

Give the shape an outline, by selecting it and
then going over to Object > Path > Offset Path and entering 6 px into the Offset value field. Leave all the other
settings as they are and hit OK.

adding the outline to the phone using offset path

Step 3

Color the outline using a darker hue (#1b456b) so that it can stand out
from the main shape.

coloring the phones outline using a darker hue

Step 4

Using the Rectangle
Tool (M)
, create a 230 x 140 px shape
(#659def) which will act as the display, and give it a nice 6 px thick outline (#1b456b). Select
and position the two shapes towards the center of the phone’s body, leaving a 38 px gap
between them and the larger outline.

adding the screen to the phone

Step 5

Start adding details by creating the top section sensors (#1b456b), the
side buttons (#1b456b) and the iconic bottom round button (outline: #1b456b; fill color: #519fc4).

adding the buttons to the phone

Step 6

Using the Ellipse Tool (L), start working on the
character’s face by creating two 18 x
18 px
circles (#1b456b), positioned 60
px
from one another, which will act as the eyes.

Then, add another 28 x 28 px circle, which we will need
to turn into a mouth, by flipping its fill with its stroke (select the shape > Shift-X) and cutting
it in half, giving it a thickness of 6
px
.

Position the mouth right underneath the eyes, and then group (Control-G) and position the face
towards the center of the screen.

adding the eyes and mouth to the phone

Step 7

Add a pair of flushed cheeks, by creating two 20 x 20 px circles, which we will color using #4f8bd3 and then
position underneath the eyes, a few pixels towards the outside.

adding the cheeks to the face

Step 8

Since the phone is
pretty much done, we can now focus on adding little details such as highlights
and shadows to its body and the screen.

Start by selecting
the phone’s main shape, which we will duplicate (Control-C > Control-F) and then use to create an inner offset by
going to Object > Path > Offset
Path
and entering -4 px into the
value field.

Then, select both the duplicate and the offset, and use Pathfinder’s Minus Front to create a cutout, which we will turn into an
all-around ring highlight, by setting its color to white (#FFFFFF), its Blending Mode to Soft Light and its Opacity
to 80%.

adding the ring highlight to the phones main body

Step 9

Using the same values used for the previous step, add two vertical
highlights towards the right section of the phone, and another one just under
the bottom section of the screen’s outline, maintaining the same 4 px thickness when possible.

adding the rest of the highlights to the phones body

Step 10

Start adding some shadows over the screen and the round button, using
black (#000000) for the color and 14%
for the Opacity.

adding the shadows to the phones body

Step 11

Finish off the detailing
process by adding the diagonal highlights that go over the screen (Color: white #FFFFFF; Blending Mode: Soft Light; Opacity:
30%), and the two star-shaped twinkles from the phone’s top left corner (Color: white #FFFFFF; Blending Mode: Soft Light; Opacity:
80%).

Then select and group all the shapes together using the Control-G keyboard shortcut.

Step 12

Add a 144 x 10 px ellipse
underneath the main illustration, setting its color to black (#000000), while
lowering its Opacity level to 20%.

adding a shadow underneath the phones body

Since at this
point we’re pretty much done with the main section of our illustration, we can
move on to the second layer, and start working on the little side patterns that
will give it a nice, even balance.

4. Create the
Side Patterns

This part is
actually easy and really fun, since you’ll have to create a bunch of shapes, from squares to circles, plus signs, triangles, and diamonds, which you will
then scatter around on each side in order to get a nice-looking pattern.

Use 4 px thick strokes (#1b456b)
to create the shapes, and take your time to make sure it ends up looking not
only playful but also organic and spontaneous.

adding the side patterns to the illustration

5. Add the Finishing
Touches

Once we’ve added
the side patterns, we can then move on to the last part of the creative process,
which will involve creating and overlaying a gradient in order to give our
illustration a nice color pop.

Step 1

Create a copy
of the phone’s main shapes (its outline and the side buttons) and a copy of the side patterns (which you will need to expand by going over to Object > Expand > Fill and Stroke), and paste them onto the third
layer.

Then, select all the shapes, and go to Object > Compound Path and hit Make. This will basically make all your shapes act as one larger
piece, which is exactly what we want since we’re going to be applying a
gradient over them in the following step.

creating the compound path for the gradient

Step 2

Select the compound path that we’ve just created, and create a linear
gradient using #0000ff for the left color and #00ffff for the right one,
making sure to set the angle at 90°.

creating the gradient

Step 3

Finally, adjust the gradient, by setting its Blending Mode to Hard Light and
lowering its Opacity to 28%.

adjusting the blending mode for the gradient

We Did It!

There you have it, a really easy way to create a cute little character using a bunch of shapes and some little tricks involving Gradients and Blending Modes.

I hope you’ve managed to learn some new tricks along the way, and as always I’m looking forward to seeing what you’ve managed to create.

illustration finished

Read more here:: How to Quickly Create a Cute Phone Character in Adobe Illustrator